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Dylan Cornelius's avatar

Great article. I agree with most of your points.

PSIII looks and feels like dollar-store Phantasy Star in a lot of ways, but like you said, I appreciate its ambition and I don't feel like I have to grind my life away in order to get anywhere. That was my problem with Phantasy Star II. I'd grind for hours just to get my characters leveled up to walk a few steps, then it'd be back to grinding. Never again.

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Shaun P's avatar

I remember playing Phantasy Star III after my cousin got it for Christmas in 1991, at the same time I got Final Fantasy IV (then-styled as "II"). The generational concept was neat and there was much less required grinding than Phantasy Star II - though you could grind a ton if you were inclined to be a completionist. I remember being towards the start of either the second or third generation and coming across a store with a couple of incredible weapons that cost a huge amount of meseta. And the music was awesome! But other than music and the large character sprites, it really suffered in comparison to Final Fantasy IV. I'm not sure I could put in the time to play Phantasy Star III through to the end now but I think about it every so often.

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