Loved this game when it came out. It's bizarre how the player in the gameplay vid barely uses the bullet time. When I played it, that was the whole point of the game!
This felt like a step away from the usual kinds of games you cover, in a fun way. Got a solid sense not just of how the game played but how the overall narrative of it feels from reading this.
I've been revisiting Max Payne 3 and this was fun to read. I miss the Remedy-ness in 3 but overall it's much more of a polished game.
Also important that most shooting games before this didn't have projectiles as bullets - it was mostly hit-scanners. Max Payne was ahead of its time and aspects of it aged rather well like you said. I played it over and over in 2001 and glad we are still talking about it.
Hope you get to Max Payne 2 eventually! The two of them are some of my favorite games and it was really fun to read such a fresh (and thankfully-for-my-nostalgia positive) perspective.
The gameplay holds up, even two decades later.
Loved this game when it came out. It's bizarre how the player in the gameplay vid barely uses the bullet time. When I played it, that was the whole point of the game!
This felt like a step away from the usual kinds of games you cover, in a fun way. Got a solid sense not just of how the game played but how the overall narrative of it feels from reading this.
I've been revisiting Max Payne 3 and this was fun to read. I miss the Remedy-ness in 3 but overall it's much more of a polished game.
Also important that most shooting games before this didn't have projectiles as bullets - it was mostly hit-scanners. Max Payne was ahead of its time and aspects of it aged rather well like you said. I played it over and over in 2001 and glad we are still talking about it.
Hope you get to Max Payne 2 eventually! The two of them are some of my favorite games and it was really fun to read such a fresh (and thankfully-for-my-nostalgia positive) perspective.