10 Comments

The gameplay holds up, even two decades later.

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Loved this game when it came out. It's bizarre how the player in the gameplay vid barely uses the bullet time. When I played it, that was the whole point of the game!

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I ended up putting in that other gameplay video where they arguably overuse bullet time just to compensate for that!

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I didn't watch that video... yeah, that's more like it. Maybe we didn't dive around all the time, but you never ran around a corner if you could slow-mo dive while shooting instead! It's a pit the gimmick wore out and never really came back in a meaningful way. There was the John Woo game, Stranglehold, but it wasn't great. A lot of games still use slow motion action. But nothing quite replicated Max Payne 1 and 2 (haven't played 3).

Thanks for the reply!

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This felt like a step away from the usual kinds of games you cover, in a fun way. Got a solid sense not just of how the game played but how the overall narrative of it feels from reading this.

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I have stacks of games from this gen I really need to spend more time with on this newsletter, but sometimes I end up stuck going back through time to the beginning of a genre/style/etc. and can't escape that. Which is why I've been planning to write about Virtua Racing for like, a year now.

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I've been revisiting Max Payne 3 and this was fun to read. I miss the Remedy-ness in 3 but overall it's much more of a polished game.

Also important that most shooting games before this didn't have projectiles as bullets - it was mostly hit-scanners. Max Payne was ahead of its time and aspects of it aged rather well like you said. I played it over and over in 2001 and glad we are still talking about it.

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Oh that's a cool bit of info re: projectiles vs. hit scanners. The sniper rifle slo-mo makes even more sense now in terms of why they'd emphasize it that way other than "it looks cool"

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Hope you get to Max Payne 2 eventually! The two of them are some of my favorite games and it was really fun to read such a fresh (and thankfully-for-my-nostalgia positive) perspective.

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Thanks! Glad you enjoyed. I've got Max Payne 2 (on Xbox as well) ready to go at some point. I'll probably get to it later in the year.

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