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Yeah, ultimately this game is a little bit on the boring side, but especially for an Ys game. The music is well done, but incredibly unfitting and as stated way too orchestral for the series. The PC engine was actually doing well in 1995. Some of their biggest games came out that year, like Sapphire and Anearth Fantasy Stories for instance. Actually, I believe Falcoms own Legend of Xanadu II came out that year for PC Engine CD as well.

It's a little surprising that Falcom decided to develop Legend of Xanadu II for PC Engine, instead of Ys V. Although I might note, that both Legend of Xanadu games, exclusive to the PC Engine, use the bump system for the overhead areas. They do however use more of an upgraded Ys III attack system for the sides srolling parts.

You really should check them out, they're great games. Unfortunately they're not finished being translated yet. They might even be on hiatus. I originally auditioned for some roles for the two games but then they happen to get some professional voice actors that wanted to lend their voices for free, so that kind of settled that. Kind of bittersweet honestly. Would have been fun to do some more voice acting for more Falcom games, but it's awesome that they got professional voice actors. Just wish I knew when they were going to be finished, if they decide to finish it.

I'm surprised the latest Ys, is Ys X, rather than V, since V so desperately needs a modern remake. And I definitely saw hints of stuff for V in Montrum Nox. But I'll eat up Nordics all the same, and maybe after that, an Ys V remake.

Also, don't forget that there was a PS2 version of Ys V that was released in Japan. I never did get around to beating it though. It's supposed to be the best of the three Ys titles that Taito published. I only got around to beating three and four though.

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