I think that's the idea for those who might pick one up now and again. To not see what's behind the curtain while they play. Then there are people who'd seek out Battle Garegga.
I guess I wasn't aware that that kind of procedural, responsive enemy AI (the kind of thing we'd call "the director" these days) was a thing as far back as the 80s. And I am thrilled to learn it.
Cool, now I'm totally obsessed with a game I'd never even heard of this morning.
My work here is done, and/or sorry
And somehow despite having a passing interest in shooters for over 30 years I never even knew about rank?
I think that's the idea for those who might pick one up now and again. To not see what's behind the curtain while they play. Then there are people who'd seek out Battle Garegga.
I guess I wasn't aware that that kind of procedural, responsive enemy AI (the kind of thing we'd call "the director" these days) was a thing as far back as the 80s. And I am thrilled to learn it.